*03-03-2017 + 03-04-2017 (VFX Atlas)*
PERFORMANCE: Many VFX assets are now loaded and read from a single texture. Textures should be cleaner, the game should run slightly smoother (especially with heavy VFX), and some minor memory leaks are fixed.
BUG FIX: Correcting logo URL crash on startup.
BUG FIX: Altering the Master Volume no longer incorrectly changes the saved preferences for other volumes.
BUG FIX: Changed how card scales are loaded in card lib to prevent large cards from loading after unlocking them.
BUG FIX: Twin merchants event now properly handles items that bring up screens like molten egg. Also correctly interfaces with topPanel menu items.
BUG FIX: Twin Merchants should no longer overlap messages.
GAMEPLAY: Spiky Slimes no longer give you Burns.
UX: Added a shadow and updated asset to be cleaner for company logo splash.
UX: Fixed the unlockScreen fade not working and continue button allowing to be pressed multiple times.
UX: No longer showing TopPanel in unlock screen. 
UX: Relics now pulsate and get a note for unlock screen.
UX: Now rendering character when the silent is unlocked.